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Second Life Produces Real Training Results

Second Life isnt the standard two-dimensional web. It is web 3-D. Its mesmerizing, immersive, and inherently social, but its also perplexing and intimidating, clunky, and occasionally slow.

Second Life is different from gaming environments because nearly everything you see is created by the sites users. Residents use 3-D modeling language to build houses, trees, streets, and furniture. These tools also can be used by training professionals to illustrate technical concepts in powerful new ways.

One of the advantages of Second Life is that you can manipulate the sense of scale and perspective, says Chuck Hamilton, director of the IBM@Play program at IBMs Center for Advanced Learning. You can crawl around a big oil rig or fly around a network diagram.

Paul Steinberg, project manager at Intel Software Solutions Group, finds these modeling capabilities useful for various skill training challenges.

We can miniaturize large systems like our digital health solutions with remote access, he says, or blow up a computer chip.

Product Code: 76070844